Dot { inputs 0 name Dot14 label Camera note_font_size 40 selected true xpos 1638 ypos 539 } Dot { name Dot16 selected true xpos 1638 ypos 614 } Dot { inputs 0 name Dot19 label "Animated Geometry" note_font_size 40 selected true xpos 1921 ypos -293 } Dot { name Dot20 selected true xpos 1921 ypos -183 } set N6933c00 [stack 0] Dot { name Dot21 selected true xpos 1623 ypos -183 } FrameHold { first_frame 1 name FrameHold2 label "Set the reference frame" note_font "Verdana Bold Bold Bold Bold Bold Bold" selected true xpos 1589 ypos -103 dope_sheet true } Reformat { inputs 0 name Reformat4 label "Set to the output format" note_font "Verdana Bold Bold Bold Bold Bold Bold Bold Bold" selected true xpos 1748 ypos 16 } ScanlineRender { inputs 2 conservative_shader_sampling false projection_mode uv motion_vectors_type distance name ScanlineRender3 label "Projection Mode: \n\[value projection_mode]" note_font "Verdana Bold Bold Bold Bold Bold Bold Bold" selected true xpos 1589 ypos 10 } Dot { name Dot15 label "Reference for\nlining up texture/\npainting" note_font_size 30 selected true xpos 1623 ypos 124 } RotoPaint { outputMask rgba.alpha curves {{{v x3f99999a} {f 0} {n {layer Root {f 2097664} {t x45000000 x45000000} {a pt1x 0 pt1y 0 pt2x 0 pt2y 0 pt3x 0 pt3y 0 pt4x 0 pt4y 0 ptex00 0 ptex01 0 ptex02 0 ptex03 0 ptex10 0 ptex11 0 ptex12 0 ptex13 0 ptex20 0 ptex21 0 ptex22 0 ptex23 0 ptex30 0 ptex31 0 ptex32 0 ptex33 0 ptof1x 0 ptof1y 0 ptof2x 0 ptof2y 0 ptof3x 0 ptof3y 0 ptof4x 0 ptof4y 0 pterr 0 ptrefset 0 ptmot x40800000 ptref 0}}}}} toolbox {brush { { selectAll r 0 g 0.28 str 1 ssx 1 ssy 1 sf 1 } { createBezier str 1 ssx 1 ssy 1 sf 1 sb 1 } { createBezierCusped str 1 ssx 1 ssy 1 sf 1 sb 1 } { createBSpline str 1 ssx 1 ssy 1 sf 1 sb 1 } { createEllipse str 1 ssx 1 ssy 1 sf 1 sb 1 } { createRectangle str 1 ssx 1 ssy 1 sf 1 sb 1 } { createRectangleCusped str 1 ssx 1 ssy 1 sf 1 sb 1 } { brush r 0 g 0.28 str 1 ssx 1 ssy 1 sf 1 sb 1 ltt 0 tt 17 } { eraser bs 265 src 2 str 1 ssx 1 ssy 1 sf 1 sb 1 ltt 0 tt 18 } { clone src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 ltt 0 tt 19 } { reveal src 3 str 1 ssx 1 ssy 1 sf 1 sb 1 } { dodge src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 } { burn src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 } { blur src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 } { sharpen src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 } { smear src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 } } } toolbar_paint_color {0 0.2800000012 1 1} toolbar_brush_hardness 0.200000003 toolbar_source_transform_scale {1 1} toolbar_source_transform_center {960 540} color {0 0.562097013 1 1} colorOverlay {0 0 0 0} lifetime_type "all frames" view {} motionblur_on true brush_spacing 0.05000000075 brush_hardness 0.200000003 source_black_outside true name RotoPaint1 selected true xpos 1589 ypos 229 } Dot { name Dot22 selected true xpos 1623 ypos 327 } push $N6933c00 ApplyMaterial { inputs 2 name ApplyMaterial3 selected true xpos 1887 ypos 323 } push $cut_paste_input Reformat { name Reformat3 label "Set to the output format" note_font "Verdana Bold Bold Bold Bold Bold Bold Bold" selected true xpos 2067 ypos 605 } ScanlineRender { inputs 3 conservative_shader_sampling false samples 20 shutteroffset centred motion_vectors_type distance name ScanlineRender4 selected true xpos 1887 ypos 610 } Dot { inputs 0 name Dot13 label Camera note_font_size 40 selected true xpos -338 ypos -311 } Dot { name Dot1 selected true xpos -338 ypos -198 } set N6a857400 [stack 0] Dot { name Dot10 selected true xpos -338 ypos 242 } set N6a857000 [stack 0] Dot { name Dot9 selected true xpos -338 ypos 610 } push $N6a857000 push $N6a857400 Dot { name Dot3 selected true xpos -109 ypos -198 } clone node694c900|FrameHold|20448 FrameHold { first_frame 1 name FrameHold1 label "Set the reference frame" note_font "Verdana Bold Bold Bold Bold Bold Bold" selected true xpos -143 ypos -111 dope_sheet true } set C694c900 [stack 0] Dot { name Dot2 selected true xpos -109 ypos 7 } Dot { inputs 0 name Dot11 label Texture note_font_size 40 selected true xpos 72 ypos -313 } Project3D2 { inputs 2 project_on front crop false name Project3D1 selected true xpos 38 ypos 3 } Dot { inputs 0 name Dot12 label "Animated Geometry" note_font_size 40 selected true xpos 499 ypos -309 } Dot { name Dot5 selected true xpos 499 ypos -208 } set N6a885400 [stack 0] Dot { name Dot6 selected true xpos 264 ypos -208 } clone $C694c900 { xpos 230 ypos -111 selected true } Dot { name Dot4 selected true xpos 264 ypos 118 } ApplyMaterial { inputs 2 name ApplyMaterial1 selected true xpos 38 ypos 114 } Reformat { inputs 0 name Reformat1 label "Set to a square format" note_font "Verdana Bold Bold Bold Bold Bold Bold" selected true xpos 224 ypos 233 } ScanlineRender { inputs 3 conservative_shader_sampling false projection_mode uv motion_vectors_type distance name ScanlineRender1 label "Projection Mode: \n\[value projection_mode]" note_font "Verdana Bold Bold Bold Bold Bold Bold" selected true xpos 38 ypos 227 } Dot { name Dot8 label "Paint up texture \nif needed" note_font_size 40 selected true xpos 72 ypos 366 } push $N6a885400 Dot { name Dot7 selected true xpos 499 ypos 507 } ApplyMaterial { inputs 2 name ApplyMaterial2 selected true xpos 38 ypos 503 } Reformat { inputs 0 name Reformat2 label "Set to the output format" note_font "Verdana Bold Bold Bold Bold Bold Bold" selected true xpos 230 ypos 601 } ScanlineRender { inputs 3 conservative_shader_sampling false samples 20 shutteroffset centred motion_vectors_type distance name ScanlineRender2 selected true xpos 38 ypos 606 }